![]() The only benefit that conjuration spells have over summoning is the number of creatures the caster is able to bring forth. Instead of flipping through the Monster Manual to find the perfect creature to conjure, which could take a lot of time and management, or having the DM randomly choose, summoning spells give a standard stat block with various options from which the caster can choose. Summoning spells provide a much simpler option for support casters when looking to deal some damage. Very recently I've discovered the DM is the one that chooses the creatures that appear. For example, find familiar gives the caster a list of animals to choose from. Two fey creatures of challenge rating 1 or lower The DM has the creatures' Statistics. Some spells of this sort specify that the spellcaster chooses the creature conjured. ![]() Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. As such, they would need to be prepared ahead of combat. A number of spells in the game let you summon creatures. Paladins and Clerics, on the other hand, are only able to summon Celestials.īefore Tasha's updated spells, support casters who wanted to lend a hand in combat needed to use conjuration spells such as Conjure Elemental, most of which have a casting time of one minute. For example, Druids can access the ability to summon nature-based spirits, such as Beasts, Elementals, and Fey. These spells, available to different classes depending on their relevance to them, provide great options to characters who use them. When you can be found throughout several D&D 5e adventures, including the recently. ![]() ![]() Summoning spells are newer to D&D Fifth Edition, making their appearance first in Tasha's Cauldron of Everything and again in Fizban's Treasury of Dragons. ![]()
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